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Gladiator Hippo

(I know the video is fast but it was taking too long to render so feel free to pause it and look at the 4k details)

UDIM for the Hipo texture

UDIM for the Hipo texture

Alphas used for the armor, taken from zbrush

Alphas used for the armor, taken from zbrush

Gladiator Hippo

A quick (one week work, one week render) for fun project I've done to practice my texturing skins, the plan was to use a really basic high model and create details on painter with alphas and mask, in the end I think I did a pretty good job.
No concept or anything similar, just me having some fun.
As always hope you like it and any feedback will be appreciated ^^

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