Model based on the amazing concept by Kai Xu (https://www.artstation.com/ddyouyu) it was so damn cool I decided to give it a try for the Grand Space Opera: Light Age Challenge. My first Artstation challenge, I had lots of fun with this one and learned quite a lot in a low amount of time, I would really encourage everyone to participate on this kind of challenges. Give it a try, and you might surprise yourself as I did!
https://www.artstation.com/contests/grand-space-opera-light-age/challenges/96/submissions/62058 my final submission!
The model:
96.657 tris // 1x 4k texture (character) + 1x2k texture (staff + gems)
Terrain:
10k tris // 1x 4k texture (flor) + 1x1k texture for the sand (i actually dont know if this can be done, as i didn't use all the textures for the character I thought it would be fine )